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3D Computer Animation Fundamentals Animation Term 1

Week 8: Animation

This week we’re doing the final work on our walk cycle before moving onto our body mechanics shot.

Walk Cycle Spline Feedback:

Feedback from George:

  • Clean up the transform z animation graphs, make sure the curves are smooth instead of too janky
  • Work on the timing of the feet between steps, again make sure the transform z curves are clean

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