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Advanced and Experimental 3D Computer Animation Techniques Serra's Class Term 3

Week 9: Adv&Exp [Serra’s Class]

Project Progress

While I’m still working on the bodysuit in Marvelous Designer, I wanted to animate a walk cycle to use for simulating the clothes in Maya. I added preroll frames at the beginning with the default pose keyed in. This is so the clothes have time to settle and move into the initial pose before the main animation begins during the simulation. I exported this out of Maya as an alembic cache, and tested quickly that the animation will import to Marvelous Designer which it does.

The next steps will be to finish the bodysuit and try simulating it on top of the walk cycle.

I also modeled a basic window scene in Maya and laid out the UVs so everything is ready for export to UE5, where I will add materials, lighting, and render from.

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